With Visual State Machine you can create state machines for every Game Object you want, directly in the Unity Editor! Do you want to control the flow of your UI or need to implement different state conditions for your player or the enemies? Visual State Machine helps you out! Boost your progress and accelerate your workflow!

State Machine Editor

Visual State Machine allows you to create a state machine directly in th editor for every Game Object you want by providing to you an easy and intuitive GUI

Define Callbacks in the Inspector

Set up callback methods when a state or transition has been entered or exited directly in the inspector to setup your game logic faster than ever

Easy to Use

Visual State Machine comes with a handy documentation and several example scenes to get you started right away

Speedup your development

With Visual State Machine you will need less time developing games and improve your workflow immediately

SHOWCASE

RESOURCES

Visual State Machine Documentation.pdf